So I’m now officially going full throttle now on the 2006 Gamer’s Almanac. It’s going to be the death of me, I tell ya. It’s a lot of work. Thankfully, I am writing about games and not Quantum Physics. I’m almost done with my first “month” of topics, so it’s going well thus far. Most of my blogs for a next few months will most likely be book related (I consider it therapy) unless Todd tells me I can’t talk about specifics.
For example, I’ve penned write-ups on the History of Warhammer Games, a page on Elder Scrolls Oblivion, the Xbox 360, Star Wars: Knights of the Old Republic II, a Company Graveyard profile of Troika Games, Soul Calibur 3, among several others.
It’s actually fun just deciding what to write about, and then finding Daily Infobits relating to that topic. I’m learning quite a bit, which I guess should be considered a good thing. The idea, as its shaping up, is to really discuss the vast majority of the really good games from late 2004 and into 2005 plus the highly anticipated games of 2006 along with some potential sleepers while throwing in some general gaming essays as well. (The Warhammer thing, an essay of the legacy of Star Wars games, the Sports License fiasco, etc.) Whether or not people want to read such a book, well we’ll find out. Honestly, I’m just wanting to write a book that I like, ya know? I want to be happy with its content.
Of course, I’d like a lot of sales, too. Big sales! Bling baby Bling!